Effects
OC_bevel
OC_bevel
Applies a static bevel effect on an object.
TARGET.OC_bevel(distance,angle,highlightcolor,highlightalpha,shadowcolor,shadowalpha,blurX,blurY,strength,quality,type,knockout);
ie: Target.OC_bevel(3,45,0x99FFFF,0.45,0x333333,0.45,4,4,3,4,full,false);