OC_Tween is a component containing a collection of prototypes, wich allow you
to create an endless variŽty of motion and filter effects on target objects,...
with just a single line of code,....
Making it powerfull, yet simple and easy to use
for both novice and advanced users.
To make your life even easier, the required code can be generated and previewed
with the matching codegenerators. (included in package)
Please note that swish minimax* works a little different then swishmax*
therefor we've created an additional CodeGenerator for Swish miniMax users.
* version 2-3-4
20 different effects
OC_Tween currently contains 20 different effects divided into 4 categories:
moveTo, scaleTo, sizeTo, rotateTo
- Static Filter effects
blur, glow, shadow, bevel, colorhex, colortrans, colormatrix
- Dynamic Filter effects
blurTo, glowTo, shadowTo, bevelTo, colorhexTo,colortransTo, colormatrixTo
- Misc. effects
fadeTo, motionblurTo, TweenManager
Using OC_Tween, you can combine all available effects,..
motion effects with motion effects, motion effects with filter effects,
filter effects with filter effects, etc.....
This allows you to tween different properties from one and the same object,
or tween different properties from various objects at the same time.
You can manually set the duration of the effect. (in frames)
You can manually set a delay before the effect starts. (in frames)
As an additional option, you can also add a callback function.
This will execute a user-defined function when the effect has ended.
Allowing you to use several sequential tweens on the same object!!!
OC_Tween contains over 300!!! types of easing to choose from.
Using the TweenManager, OC_Tween also allows you to pause, resume
and/ or stop a specified tween, or all tweens applied to a MovieClip
Minding its own Business
OC_Tween does not interupt with the objects OnEnterFrame event.
OC_Tween requires SwishminiMax, SwishMax2 or SwishMax3